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Drexel R-IV School District

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Weekly Classroom Spotlight

Oct 30, 2018

For Halloween, the 7th-grade students read Goosebumps books by R. L. Stine.  They were to recreate the elements of a story in dioramas.   These 3-D projects included: setting, characters, the point of view, theme, and plot (exposition, rising action, climax, falling action, and resolution).  The projects are graded on neatness, creativity, accuracy and knowledge of literary terms, and mechanics.  The students had a lot of fun creating these!  They will be on display on the stage for all to see. 

Drexel Receives 3D Printer

Carl Fugate, Drexel Alumni, Class of 1998, recently donated a Monoprice Delta Mini 3D Printer to the Technology Department. Carl is a Chief Architect at Capgemini, a company that provides technology consulting on a global scale. Carl has always had a love and passion for technology and making things work. Just recently, he has expanded his skills to many different facets of technology. He claims that the more skills he learns about and masters, the more opportunities he has to build and create new things at an . . .

Classroom Spotlight

The past few weeks, the student's in Mrs. Morgan's STEM class have been learning to code and program. The students began with the coding website, Code Academy. They began to learn the basics of JavaScript. Learning the JavaScript language itself was only one part of learning a new coding language. Problem-solving, patience, and perseverance were also major factors into this project. After conquering JavaScript, students are now onto building a Scratch Game or Story from the website scratch.mit.edu. They . . .

Classroom Spotlight

Mrs. Busch’s creative writing class is working through a unit on giving and following directions. Today the class paired up to work together on building the same creation out of LEGOs. Only one partner was allowed to give directions; the other partner had to remain silent. The class’s final for the unit that they are working on is to create a unique game. The group’s success will be determined on if another group can successfully play the game by only reading the directions and not having to ask any . . .